Added 4 new effect nodes:
Added 7 new pattern shaders:
Perspective percentage value added to all shaders.
Users now have the option to make shaders use perspective. Blenderverse sets shaders to be completely flat by default., but this can be adjusted.
Node values are now organized with node panels.
Aspect Ratio renamed to Relative Aspect Ratio.
All shaders have been modified so that their aspect ratio automatically conforms to the camera and window set by the user. This improves workflows since the aspect ratio will now always match the camera and window by default.
Relative Aspect Ratio default value changed from 16:9 to 1:1.
In cases where a user does not want the aspect ratio to match the camera and scene, Relative Aspect Ratio can be used to change the aspect ratio relative to the camera and window.
Author | Date | Description |
---|---|---|
Nate Levine | 07/01/2024 | Page created. |